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A Little question about Red's sprite in the newest demo - The Pokémon Academy Life Community

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PostPosted: Fri May 12, 2017 9:07 pm 
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Youngster
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Joined: May 12, 2017
Posts: 5
Hi everyone
Hum i have a little tiny question:
Why there is not anymore Red's sprite when he is talking ?
Thanks you
Ps: Sorry for any grammar mistakes


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PostPosted: Sat May 13, 2017 12:44 am 
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Staff Writer
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Joined: June 25, 2016
Posts: 203
Location: Canberra, Australia
Because it's more consistent with other VNs that allow the player to decide how to feel rather than a sprite of Red showing emotion for them.


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PostPosted: Sun May 14, 2017 2:16 pm 
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Youngster
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Posts: 5
And what if there is an option for that ?
Is that a good idea ?


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PostPosted: Thu May 18, 2017 7:37 am 
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Joined: July 10, 2016
Posts: 54
Though it's a minor thing either way, I personally prefer having it. It would be nice if it was an option.


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PostPosted: Thu May 18, 2017 7:58 pm 
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Ranger
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Joined: October 1, 2016
Posts: 164
Location: PACA, France

_________________
A French fan of Pokemon Academy Life, wanted to play more this game...
:D ;) 8-) :lol: :P :mrgreen:


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PostPosted: Sat May 20, 2017 9:12 pm 
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Youngster
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Joined: May 12, 2017
Posts: 5
Im wondering where the option will be in the main menu maybe ?


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PostPosted: Mon May 29, 2017 1:18 am 
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Delinquent

Joined: February 26, 2017
Posts: 44
There is no option. It's gone. Without it, the player can make their opinions on the situation more over having to look at a Sprite of themselves to decide how they feel. The whole point is to be immersive, so it's not coming back.


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PostPosted: Mon May 29, 2017 8:12 am 
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Poké Fan

Joined: July 10, 2016
Posts: 54
I don't really buy that argument. I guess if it works for some people that's cool, but I find that since Red's dialogue is entirely written anyway, including lots of internal thoughts, his feelings and reactions aren't particularly open for interpretation or immersion. I don't think taking the pictures away does much to improve this.

Obviously this is not and should not be Knights of the Old Republic; there are only so many actual decisions and reactions the player gets to make, so I very much see Red as his own character, a seperate entity from myself that player. Fortunately, he's been very well written; he has lots of personality and charisma* while playing the straight man just enough to let the player relate to him as much as possible. The quality of writing for Red and most other characters far exceed my expecations for a fan game.

* the ease in which he gets other characters to like him much more believable than say, Fire Emblems Awakening and Fates.


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PostPosted: Mon May 29, 2017 3:47 pm 
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PostPosted: Thu Jun 01, 2017 11:59 pm 
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Posts: 44


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