|The Pokémon Academy Life Community
|Live: Demo v1.0.2c Notes
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|Author:||Administrator [ Sat Apr 02, 2016 6:38 am ]|
|Post subject:||Live: Demo v1.0.2c Notes|
Pokémon Academy Life demo v1.0.2c is live and available for download via Game Jolt and Mediafire.
As always, if you spot any bugs or game-breaking glitches, report it to email@example.com. Thank you!
FIXES AND CHANGES: v1.0.2c
- Addressed some dialogue inconsistencies, mostly with Bianca.
- Addressed a bug involving Gardenia's introduction in the Grass-type elective.
- Fixed some grammar mistakes and typos.
- Characters that interrupt you in the middle of dialogue will no longer interrupt. Our original intent was to make conversations more realistic, like you're literally getting cut off by someone else. We decided to change this because some people are naturally slower readers, or they might be multitasking. We considered extending the wait timer before the interruption, but that won't solve all issues. As a result, we completely removed the interruptions.
|Author:||Connor [ Wed Apr 06, 2016 5:42 am ]|
|Post subject:||Re: Live: Demo v1.0.2c Notes|
I don't believe that the use of the interruption from other characters is bad, but it is pain to deal with if your like me and you want to read every little word that is put in front of you. Take in mind that I haven't played the most current version of the game yet, only 1.0.2a, before reading the following. I recommend that the interruption remain, but allow for the player to control when to skip to that part of the dialogue when they desire to. I know that this doesn't create the effect you want and I understand that completely, but like you said, people can be slow readers or could not be fully paying attention to the game; leading this method the most conventional solution retain the same dialogue and the "suggested" interruptions.
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