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The Pokémon Academy Life Community The official discussion forum for Pokémon Academy Life 2019-08-01T13:50:10 http://pokemonacademylife.com/forum/feed.php?f=3&t=265 2019-08-01T13:50:10 2019-08-01T13:50:10 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=8580#p8580 <![CDATA[LIVE Demo Version 1 0 3]]>
Then I think ZOMGWTFBBQ, and later I realize what it actually says. EVERY TIME.

Statistics: Posted by jehanClaiz — Thu Aug 01, 2019 1:50 pm


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2017-07-18T07:29:03 2017-07-18T07:29:03 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=3721#p3721 <![CDATA[Re: LIVE: Demo Version 1.0.3]]> Gotta say for being a visual novel it kept my attention the whole time through multiple playthroughs.

Despite not really having real game changing choices yet it still feels like every choice is that much more important when it's tied to characters that we grew up with, a greater degree was noted when every personality I met matched to a form of their cannon (mostly pokemon adventures #noduh)

Keep up the great work, take all the time you need with this, and as for size... the grand scale you've envisioned and the quality thus far more than excuse using up oodles of gig's :D

Statistics: Posted by DarkPacifist — Tue Jul 18, 2017 7:29 am


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2017-06-11T00:39:18 2017-06-11T00:39:18 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=3632#p3632 <![CDATA[Re: LIVE: Demo Version 1.0.3]]> You made a great work, I really had fun playing it, I hope we'll have new updates soon ^w^
Keep going like this, your game has a real potential :3

Statistics: Posted by sl0wM0 — Sun Jun 11, 2017 12:39 am


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2017-04-28T19:14:39 2017-04-28T19:14:39 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=3487#p3487 <![CDATA[Re: LIVE: Demo Version 1.0.3]]> Statistics: Posted by skytrues — Fri Apr 28, 2017 7:14 pm


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2017-03-20T19:35:54 2017-03-20T19:35:54 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=3418#p3418 <![CDATA[Re: LIVE: Demo Version 1.0.3]]> Statistics: Posted by YellowFlash — Mon Mar 20, 2017 7:35 pm


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2017-03-01T14:35:27 2017-03-01T14:35:27 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=3323#p3323 <![CDATA[Re: LIVE: Demo Version 1.0.3]]> .

Statistics: Posted by kamuinoyume — Wed Mar 01, 2017 2:35 pm


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2017-02-20T19:00:16 2017-02-20T19:00:16 http://pokemonacademylife.com/forum/viewtopic.php?t=265&p=3151#p3151 <![CDATA[LIVE: Demo Version 1.0.3]]>
Demo 1.0.3 for Pokémon Academy Life is live and available for download. Please see the downloads page for Mediafire and Mega links:

Thank you to all who have waited patiently. We ran into many, many roadblocks during development, and in combination with our own real life agendas, it made work quite slow.

As a result, there are several things that couldn't make it into this demo version that we would have loved to implement, including:

- A fleshed out battle system (only prototype included as a placeholder)
- A working Pokémon catching system (currently does not exist)
- One more day to touch upon free exploration (similar to 1.0.2c, but does not exist in 1.0.3)

The main purpose of this demo update is really to just solidify the game's opening. We've never been truly comfortable with how the game started out and its delivery in the first hour or so. As of this update, we think we're in a much better spot.

That said, here are the updates we did implement:

- Overhauled and expanded opening and some prologue scenes.
- Available days extended to Year 1 - April 10.
- Dramatically cut down on overall file size.
- Numerous art assets updated.
- Removed the player's sprite from the dialogue boxes.
- As mentioned, battle system prototype added.
- Replaced the character cards system with a more streamlined tracker.
- Updated the traits menu with a more streamlined tracker.
- Minor text fixes.

Here are some issues that might exist, but are not game-breaking:

- Some sprite animations may split the face up with the body, making the character temporarily look like stuff of nightmares. This shouldn't happen often, but if it does, please report it so we can fix.
- Your Charmander may be immune to super-effective attacks for some reason.
- Audio might sometimes temporarily lower in volume when too many sound effects are playing at the same time.

More news and some community updates to come along in the next few hours/days/weeks. Stay tuned...

Statistics: Posted by VisualJae — Mon Feb 20, 2017 7:00 pm


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